I tinker with many things; making new games and engines from scratch, reverse engineering old ones, mucking about with electronics, visual arts and music.

This page is perpetually under construction - eventually I'd like to document my older code and art projects from decades past.


Released Projects

Wing Commander A.T. is an overhaul of WC1/2 for DOS, created over the course of several years.

[2017-]

v1.0.0 RELEASED

Originator is an asset browser/extractor tool for several games (mostly by Origin Systems).

[2023-]

v0.3.07c RELEASED



Work-in-Progress Projects

CONFEDERATION

Confederation is a modern replacement engine for early Wing Commander / Privateer games, as well as a hand-crafted widescreen expansion for WC1.

[2021-]

LOSTEN

Losten is a modern replacement engine for Project NOMAD, an open-world space adventure game with a mix of story, trading and combat.

[2020-]



Back-Burner Projects

EDGEWATER

Edgewater is a modern replacement engine for Quarantine 1/2 (taxi-driving FPS for DOS).

[2019-]

EQUILIBRIA

A Real Time Strategy game for DOS.
On hiatus for now.

[2024-]


A little note: None of my projects use genAI unless specifically noted for upscaling or similar; my general attitude is that the journey is crucial - not just the destination. Art from adversity and all that. I see very little distinction between code and any other artform in this regard.