I tinker with many things; making new games and engines from scratch, reverse engineering old ones, mucking about with electronics, visual arts and music.
This page is perpetually under construction - eventually I'd like to document my older code and art projects from decades past.
CONFEDERATION
Confederation is a modern replacement engine for early Wing Commander / Privateer games, as well as a hand-crafted widescreen expansion for WC1. [2021-] |
LOSTEN
Losten is a modern replacement engine for Project NOMAD, an open-world space adventure game with a mix of story, trading and combat. [2020-] |
EDGEWATER
Edgewater is a modern replacement engine for Quarantine 1/2 (taxi-driving FPS for DOS). [2019-] |
EQUILIBRIA
A Real Time Strategy game for DOS. [2024-] |
A little note: None of my projects use genAI unless specifically noted for upscaling or similar; my general attitude is that the journey is crucial - not just the destination. Art from adversity and all that. I see very little distinction between code and any other artform in this regard.